Such details ll horror tales, but what place do they have in your D&D game? As a DM, you determine what place horror has in your adventures. Something whispers from under the stairs. Steps echo through the halls of a supposedly empty house. Ominous shadows rise beyond the camp re’s light. This time, I hope ourįamilies can stand together against whatever haunts us both. My investigations begin with the sealing of this letter. Something terrible festers here in Darkon, sir, lurking in your own family The past we both hoped to bury is not done with us Rather forget them-this whole accursed land-but the Mists drew me back. The crimes and tragedies that transpired here. Theįolk here talk of disappearances and hungry shadows and the evil of an You’re more than merely a well- remembered citizen, Doctor. I’m writing this from Rivalis, a town where I’m surprised to nd your name on the
It also includes an atmospheric adventure to draw characters into Ravenloft’s fearful grip.Ĭhapter 5 details how to make any foe into a notorious terror, as well as a collection of monsters that roam the Domains of Dread and other D&D worlds. Ominous pasts for any character as well as Dark Gifts and subclasses to shape their fates.Ĭhapter 2 explores how Dungeon Masters can create their own new Darklords and domains, custom-made foundations for fear highlighting the creator’sĬhapter 3 provides an overview of dozens of Ravenloft’s domains, along with details on the characters and adventures found in these haunted lands.Ĭhapter 4 offers tools for Dungeon Masters running frightening adventures, from rules for creating curses and running out-of-body experiences to adviceįor building safe, suspenseful campaigns.
It presents options for lineages and backgrounds that provide It guides playersĪnd Dungeon Masters through the process of creating characters, domains, and stories ripe for chilling D&D adventures.Ĭhapter 1 details how players can create characters primed for fright- lled adventures. This book explores the Domains of Dread, the mysterious expanses of the Shadowfell that serve as backdrops for excitement and terror. What mysteries will you discover among the Domains of Dread? What nightmares will you shape? And once you enter Though few in number, such adventurers representĭe ant lights that shine like beacons through the darkness, and characters from all lands and worlds may be eager-or compelled-to challenge the Weathermay-Foxgrove sisters, and the scholar Rudolph van Richten explore the domains’ secrets. Brave souls such as the investigator Ez d’Avenir, the monster-hunting Most terrifying are those born of your nightmares and given grim life through your adventures.Īlthough Ravenloft is a setting of storied evils, the domains aren’t without heroes. Innumerable domains lie hidden within these supernatural mists, and of these secret realms, the Rather than being bound by proximity or politics, the lands of Ravenloft-also known as the Domains of Dread-are mist-bound islandsĭrifting through the boundless gloom of the Shadowfell. In this mysterious setting, the land, the passage of time, the tides, and every other reliable truth can shift Home of the notorious Strahd von Zarovich. Ravenloft is a fundamentally magical realm, one that takes its name from its most infamous haunted location, the dreaded Castle Ravenloft in Barovia. Of malign forces known as the Dark Powers. These Darklords wield incredible power within their isolated domains, yet they’re held captive in eternal torment as victims Regard Ravenloft as their prison-infamous gures such as the lich-king Azalin Rex, the unscrupulous scientist Viktra Mordenheim, and the diabolical rst Terror, magic, mystery, and suspense ll these fracturedĭomains, an in nite gallery of unfolding evils, age-old plots, cursed bloodlines, legendary monsters, and immortal villains. Some call thisĬollection of eerie realms the Land of the Mists, but monster hunters know it as Ravenloft. In hidden corners of the Shadowfell are nightmare domains that hunger for the brave and the innocent, the ambitious and the wicked. Do instincts and imagination conspireĪgainst you? Or have otherworldly evils claimed you, drawing you into the mists of Ravenloft? Inhuman shapes slip between crumbling tombs.